tag:blogger.com,1999:blog-2342928539214422457.post866652502786847258..comments2024-03-30T01:28:34.826+13:00Comments on Fields of Blood: THE NINTH AGEPete Dunnhttp://www.blogger.com/profile/14352990006052067650noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-2342928539214422457.post-37923656644301948942015-07-25T14:14:32.769+12:002015-07-25T14:14:32.769+12:00I think everyone has their different opinion abou...I think everyone has their different opinion about what they don't like with the current edition of the rules. Developing a community version will attract some followers.<br /><br />There is another group based in America that is doing something similar. Whether they will get through the whole process or not will be interesting.<br /><br />To be successful the community edition needs to:<br />be appealing to the customer base with existing armies.<br />be adopted by the tournament scene<br />when the warlords created their own compilation of the full thrust rules we created a new period that suited us and created a whole new period to play. Some other groups around the world have used our rules and it has been discussed as one of the better compilations.<br /><br />I think it will also be interesting to see what the uptake is for AoS at tournament style events.<br /><br />I like Pete's idea of the return to a mainstay unit or making slaves not count towards compulsory core minimums. Along with shooting into combat being randomised in proportion to the number of models would go along way to solving the slave problem.<br /><br />I do see a lot of backlash from people that are seeing their favourite toys taken away.<br /><br />Someone built an algorithm for pointing the AOS models. If we are going to make a community edition there needs to be a transparency about the points costs so everyone can see how and why points costs are what they are.John Tailbyhttps://www.blogger.com/profile/10518208348459114267noreply@blogger.comtag:blogger.com,1999:blog-2342928539214422457.post-78634558575770169112015-07-25T09:32:25.397+12:002015-07-25T09:32:25.397+12:00Yeah I would be happy with overwhelming power not ...Yeah I would be happy with overwhelming power not being dispelled. <br /><br />But I do not mind that only top casters will be attempting the tough spells, it sort of makes sense. A low level mage would struggle to cast purple sun etc. <br /><br />I don't mind having the auto-death for a caster on 5 dice, high risk and high reward, not this 6 dice monkeying we see all the time. <br /><br />Maybe it could instead be changed to 1-3 is auto die / 4-6 Lose D3 levels including the spell cast, + big detonation. <br /><br />McCraehttps://www.blogger.com/profile/15861597877372124252noreply@blogger.comtag:blogger.com,1999:blog-2342928539214422457.post-45959149077815832032015-07-25T09:21:10.135+12:002015-07-25T09:21:10.135+12:00I think there is too much change on magic which wi...I think there is too much change on magic which will encourage deathstars as it looks like there is little risk to taking them.<br />1. 5 dice max<br />2. Certain death for caster on a miscast using 5 dice<br />3. Only L4s are likely to want to try casting the high level spells<br />4. Effectively a LoS on top level spells<br />5. The overwhelming power can still be dispelled.<br /><br />Unless there are some other mechanisms he is thinking of for tackling big blocks I've missed, I think that these suggested changes need toning down.<br /><br />Neil Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2342928539214422457.post-2057919989391015412015-07-24T22:57:02.153+12:002015-07-24T22:57:02.153+12:00So far I really like most of the changes.So far I really like most of the changes.McCraehttps://www.blogger.com/profile/15861597877372124252noreply@blogger.comtag:blogger.com,1999:blog-2342928539214422457.post-5430240806199100222015-07-24T11:37:29.342+12:002015-07-24T11:37:29.342+12:00People don't like change nerds as much as anyo...People don't like change nerds as much as anyone in some regards more so. With all the nerd rage around how ago of sigmar was a whole sale change (and fail) I just hope they don't go to far with it.Richard Barbyhttps://www.blogger.com/profile/06146258437625635671noreply@blogger.comtag:blogger.com,1999:blog-2342928539214422457.post-76315971758506060982015-07-24T10:57:56.193+12:002015-07-24T10:57:56.193+12:00I think I agree with this. If they were planning a...I think I agree with this. If they were planning a massive overhaul, it might be better to start with something simple and solid, then release something more significant later, once they've gained traction.Hoodlinghttps://www.blogger.com/profile/08507134198601519253noreply@blogger.comtag:blogger.com,1999:blog-2342928539214422457.post-89569856012578953982015-07-24T10:54:10.230+12:002015-07-24T10:54:10.230+12:00I think for better buy in it could be better to st...I think for better buy in it could be better to start with a tweak to the rules. If these guy have a full do over you may not like what you end up with. This doesn't mean after it's bedded in you could not have a bigger change as an update down the track. Richard Barbyhttps://www.blogger.com/profile/06146258437625635671noreply@blogger.comtag:blogger.com,1999:blog-2342928539214422457.post-51847468616360665262015-07-24T07:23:45.372+12:002015-07-24T07:23:45.372+12:00See that doesn't worry me as much. Having a re...See that doesn't worry me as much. Having a re-write after 5 years can probably only tighten the rules and improve them.<br /><br />It's what you expect with an edition change.<br /><br />However the fundamentals of the game will remain the same - massed ranks, critical facing, two-way combat mechanism etc<br /><br />My biggest concern remains whether it is strong enough to survive more than 6 months. To do that it needs buy-in from a critical mass. To get that it will need to be attractive to enough people who can get over the hurdle that it is not commercially supported.<br /><br />As I said "Interesting Times"Pete Dunnhttps://www.blogger.com/profile/14352990006052067650noreply@blogger.comtag:blogger.com,1999:blog-2342928539214422457.post-60049984845676646102015-07-23T16:20:46.341+12:002015-07-23T16:20:46.341+12:00It looks like it's going to be an extremely ex...It looks like it's going to be an extremely extensive re-write. Probably not what I would have hoped to see.<br /><br />Also, unless their spells change, 35 points is still too cheap for a Doomfire Warlock. If they're trying to balance the game perfectly to eliminate comp or something, I don't think it's enough.Hoodlinghttps://www.blogger.com/profile/08507134198601519253noreply@blogger.com