Wednesday, February 8, 2017
Creature Caster and Jeremy Glen
Tuesday, February 7, 2017
Weekend Hobby Update
I continued printing off Trenches and now have around 20 components done. Woke up this morning and had run out of PLA - so I'll be making some calls this morning.
On Saturday I had a 40k game against Hagen's Sisters. As noted in an early post I had fun but that was more in despite of the rules - which I find have levels of detail that add complexity rather than improve the game. Not sure what snapfire, going to ground, overwatch etc really add for instance. Wound allocation is laborious etc. Still good to get the models out and we have another game set up for first weekend of March.
I spent the last two afternoons watching the Las Vegas Open. This was high end competitive 40k so was an interesting watch. None of the five games I had on in the background got to Turn 5 which tends to reinforce my point above. The technical ability of the players on show was very good and it was fun to follow the event. 400 players, wow!
This week I'm looking to finish up my Emperor's Children squad. Struggling to get a nice purple highlight. The ones I laid down with the airbrush have all but disappeared as I have painted the rest of the figures.
Monday, February 6, 2017
Gaming Room Setup
Over the Summer (ha!) months I have reorganised my gaming room set up for the year ahead.
Sunday, February 5, 2017
Creature Caster Finally Delivers
Two years, three months late I finally received my models from Creature Caster. This Kickstarter has been a clusterfuck right from the beginning - or more correctly, since CC received the pledged funds. I will be making a post on the KS in the next few days but this post will provide some pictures of the models I received.
It is fair to say that early pictures of the finished models showed a distinct divergence from the promised "jewellery grade quality". Detail was very soft in a lot of cases while there was evidence of mold shifts and overall casting inexperience. So it was with some trepidation that I received my finished models. I pledged for three daemons - the Vulture Daemon, the Maggot Daemon and the Plague Angel while local gamer Peter Williamson purchased the Treewoman.
1. Plague Angel
Expanding Trenchworks
Quick update on the expanding trenchworks as printinting continues unabated in the Garage Forgeworld.
The lone Ork has now got a far distance to cover from one end to another. At the moment I'm concentrating on printing straight sections to build up the length of the trenches. Once I have about 10 more I'll start adding in variants.
By the time I'm finished it will be an Imperial Fists' wet dream.
Wargaming As Sports
Who would have thought we'd reach the day where you could sit on the couch on a Sunday afternoon and watch a Warhammer 40k tournament live from Las Vegas.
Both Frontine Gaming and Warhammer TV are providing live coverage of the Las Vegas Open 40k event that has 430+ entrants. This is via their channels on Twitch (both in Creative).
The Frontline coverage has both players lined up while WTV has a commentary team. I prefer the former as it is more interesting to follow their thought processes.
Great photography, multiple cameras.....the whole nine yards. Interesting watching the different player psychology too!
Even if you don't play 40k it is interesting to check out.
We Don't Know How Lucky We Are!
There is an old song sung by comedian Fred Dagg (and rehashed by Sportscafe) called "We Don't Know How Lucky We Are, Mate" that I found myself humming this morning.
Recently I've dipped the toes back into 40K, drawn in by GW's narrative and advance of the storyline. That's led me to have a couple of games with my Emperor's Children which I've really enjoyed getting out on the table.
Before I ventured in, I knew the rules were bloated....216 pages of mini rulebook before you even move onto the various extra supplements and codexes you need (in my case only two - CSM and Traitor Legions). I've been lucky in that I've had two locals show extreme patience playing these initial games, answering all my questions which have been legion.
While I have enjoyed playing, my key takeaway has been how bloated the rules are. The game mechanisms, army composition etc have so many layers of complications for little foreseeable payoff IMO. To be successful - in the first instance - is more about rules knowledge than tactics. I'm sure at the very high end that when both players have invested hours and hours in trawling the rulebook and codexes, tactics are the key decider (after force composition) but for the casual player rules knowledge trumps all.
I contrast that with Kings of War where the casual player can pick up the rules very easily and after 2-3 games the focus changes from learning mechanisms to on-table tactics. IMO this is the hallmark of an elegant ruleset - easy to learn, hard to master. This shouldn't be a surprise given that the rules were written by Alessio Calvatore. He learned his skills as a designer at GW before going freelance.
Part of the problem with 40K is that the rules are five editions on from the last reset. Mechanisms that started stripped down have had 16-17 years of layers plastered on top. I think of it as layers of wallpaper and paint on a wall - at some point you just have to strip everything back to bare bones.
I am so looking forward to the next edition of 40k if the rumours of a major reset come true. The ruleset needs to be Sigmar-ised where the extraneous detail is stripped away leaving a skeleton that allows the process to start new.
In the interim I'm very thankful for the Kings of War ruleset.....We don't know how lucky we are mate!
Saturday, February 4, 2017
Mantic Trident Realms
Friday, February 3, 2017
Review - Bits & Kits
Unfortunately this time was not a great experience. Rather than bagging them, this post is a heads-up when using them in specific circumstances.
The price on the box less figures was GBP30.00 with postage of GBP3.00. This made them very competitive in terms of price and - given I had used them before - I ordered from them, mid-November. I received an email update that my order had shipped on 19 November.
When the item had not turned up a month later I checked my order history on their website and found no record of my order. Being holiday season I thought it might take awhile to get here so sent them an email checking the order was "real" and method of shipping. I received no reply. It wasn't until my fifth email in late January that Bits & Kits replied.
"Sorry for the delay in response, the package in question was returned as undelivered, this has happened with large box sets before, we assume that due to the weight or the size of the box that it cant be delivered and get held by your country's postal service and get returned to me."
This seemed very strange as this has never been a problem with NZ Post before. I'd hazard a guess that they are probably one of the more progressive and reliable postal services in the world and the handling of large boxes is never an issue.
The cynic in me suggests that the cost of postage made the order uneconomic for Bits & Kits. If that was the case then I would have preferred that they had just contacted me and told me so rather than the rigmarole I went through. I post this only as a heads up to people using the service for more than isolated bits.
In the end I received a quick refund (3-4 days) but the experience cost me two months delay and $6 in transaction charges. The good news is I have the same purchases en route from eBay.
Trenchworks
Due to a few ongoing family issues I've been relatively quiet over the last month but one thing I have started is building up some 40k themed trenchworks.
One of Printable Scenery's Kickstarters had a modular trench system you could print out. These are based around 4" wide pieces that you arrange as you desire. There are ends, straights, T-junctions, 90 degree turns and half turns.
My intention is to print off sufficient modules so that I can cover the width of a 6' x 4' board in three lines of trenches with interconnecting trenches between.
My thinking is that these will be good for scenario and narrative games - as well as look good on the table.
The pics are the raw plastic but I am sure that these will paint up well especially using weathering and rust effects.
Currently I have six modules printed up with a target of 100!!!





















