With my cry for help yesterday over my missing the "fun" aspects evident in WHFB v8, I was told that all my pleas might be answered with the upcoming release of The Ninth Age.
Apparently the 0.99 Beta is being released with a view to finalising the completed product by April. Posters on Twitter and some of the commentators to the blog have told me that it will address all my 8th Ed yearnings.
I hope they are right but let's say I'm skeptical.
"Why?" I hear you ask Dear Reader. Well two reasons. First it is being designed by Committee (and not one but it appears 20+ committees) and secondly, the Europeans (at the heart of the venture) have a long history - via ETC - of killing any kernel of randomness in the game.
Now I hope I'm wrong but I suspect I'm not. For so long things such as scenarios were a foreign country to the people involved. The Magic Phase was something to be regulated even if that had unintended consequences - the emergence of points denial death stars that plagued the ETC 2012-14. Any item of fun e.g. The Reign of Chaos in Daemons for instance, had to be removed because it was "random". The whole concept of having to adapt in the event of randomness was an enigma that couldn't be faced.
Although I confess to not having read the multiple iterations that T9A has gone through, hearing things like the removal of "Insane Courage" on a Double 1 doesn't make me a happy little camper.
So yes I'm keen to see the final product but we'll see how much "fun" survives the great Euro bureaucracy approach.