When the COK 2017 rules Update was released we got the addition of ten new magic artefacts. It is fair to say that the item that most divided opinion was the Hammer of Measured Force. This item allows you to always wound the enemy in Melee on a 4+ regardless of any modifiers.
When I saw this item, my immediate thought was "That looks useful". Ten seconds of further thought generated "It's a trap". I quickly moved to the camp that this was at best a very situational item.
Why? Well against De 2+, 3+ and 4+ units you are worse off than if you hadn't taken it. Against De 5+ there are probably better alternatives and against De 6+ you'll probably struggle to use it (think how many times you charge units with TC into units with Phalanx).
I'm not saying it won't be valuable in some situations and in highly skewed metas. Rather, that in an all-comers list it is likely to be sub-optimal.
For 20 points can get the Lute that 75% of the time will give you a better outcome versus De3-4 units, the same against De 5 and worse vs. De 6. It can also be used on other units if the requirement is not there. For 10 points more you can give the unit that outcome 100% of the time. Overall I think the Lute - if available is the better option.
The second reason why I think it's benefit is partly illusory, is that as soon as the item is declared a smart opponent is going to clog you up with De 4 and below opposing units. Yes you can use it to dictate deployment but remember that works both ways - your opponent deploys to minimise effect while you have to deploy to maximise.
The unit is probably best used on a high Movement value unit. But that unit needs to have the following characteristics:
- Decent Melee value
- High number of attacks
- No De modifiers
- Fly, to avoid being chaffed up
- Vicious if possible
This limits the number of really suitable candidates - Empire of Dust Scavengers spring to mind. But remember they are still worse off against all but De 5/6 units. There may be other?
So fair to say I'm not a big fan of the item.
However we have now had 4-5 weeks of "community use". Are others seeing it used effectively - and I'm thinking more in a tournament setting rather than I played my mate's Wall of De 6 Dwarfs. If so how are you assessing it effectiveness? What advantage is it bringing you? And how are you employing it?